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Interactive Scenario for the Application of Information from Elearning Content



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By : Von Owens    19 or more times read
Submitted 2010-02-22 04:14:21
There are two types of elearning courses called the performance-based and information-based courses. As implied by its name, information-based courses focus on providing information to the learners, while the performance-based type centers on changing behavior and performance. The latter is more accessible given that a person can measure performance before and after. Information-based on the other hand is more difficult because one cannot truly determine whether or not the information is used if it is not linked with performance.

Interactive scenarios are immersive environments where students can explore, analyze and make decisions based on what data is fed to them. They are useful elearning tools and work very well with both types of courses. Through these tools, learners are able to practice and apply whatever it is they learned from their lessons. Additionally, they help instructors in the assessment of comprehension and understanding.

But how do you create an interactive scenario?

First of all, start by mapping out the scenario’s flow. It usually starts with the presentation of some data that prompts learners to engage in analytical thinking in order to make a decision. Next, choices are presented for selection, and then feedback is given based on the choice made. The lesson proceeds after the feedback.

This process can be made to be simple or complex depending on the designer’s preference. It likewise depends on the resources and the subject matter at hand. Essentially, it is simply a flow chart that directs learners based on their decisions. There are different ways to manage the scenario content, but probably the simplest one to use is a mind map. It is an effective and quick way to organize thoughts in the creation of a good flow for scenarios.

Second is to gather the materials and content for the scenario. Once the flow’s been mapped out, it is now necessary to populate it with a draft materials to ‘test’ how well it works. Remember that the overall flow up to the feedback should feel right to the learner. It is also important to keep it challenging, otherwise it will be just a waste of time. At this point, it would be best to start creating text-based materials for the scenario, the choices and the feedback. Determine where the scene will take place and collect all the assets needed like digital media, images and so on.

Third is to finally build the scenario. This part is fairly easy. All that the builder must remember are these three very simple steps: (1) map the over all flow of the scenario; (2) create the slides that already have the desired content and; (3) set hyperlinks. PowerPoint is an effective tool in creating a good interactive scenario. What’s great about it is that it is a common application that is familiar to majority of people who own personal computers.

There are so many ways to make elearning interesting, interactive and effective. What designers must keep in mind is to give relevant, updated data, make them engaging, and deliver it well.

Author Resource:- A computer graduate and loves to travel. Reading current news in the internet is one of his past times. Taking pictures of the things around him fully satisfies him. He loves to play badminton and his favorite pets are cats and walk with them in the park with some dogs.


For more information regarding E learning Development Tools you may want to call directly at 813-814-2345 or visit our website for more help.
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